Most of my recent modeling hasn't been that post-worthy. Gluing down track, etc., and I've had a lot more research/computer time recently (thus all the posts on commodities), but I wanted to keep up with the modeling posts too.
I did spend a couple of evenings de-flashing 7 resin hopper kits worth of parts. The top box is 3 kits, and each of the other boxes two additional kits, each box being a different prototype.
I also added a couple more short staging tracks behind the Agent's desk where I realized I had some space (and a couple of spare turnouts):
I had considered installing a track for Skinner Chuck Co. on the inside of this curve (the only major industry missing), but it really just won't fit. This entire section should be on a broad curve going the other direction, but the basement wall got in the way...
The light blue masonite has two new industries, North & Judd storage, and P&F Corbin coal track, so I'm glad I was able to add those. The rest of the work on Track No. 5 will wait, because I want to use the forthcoming Fast Tracks Diamond Line crossing once they are available. They look amazing. I'm also considering hand laying the turnout at the end of Track No. 5, which is currently a curved Walthers turnout.
The rest of the work has been continuing to rearrange the basement and find homes for everything, final tweaks on trackwork and dropping feeders. I'll spend a day (hopefully with Chris' help) soldering them all to the rail, since that's easier with two people for a lot of these locations. I'm really not that far from having a fully operational layout again, and that's a priority.